Conveyors
Start with visible, predictable transport. A short belt that you can read is more valuable than a sprawling line you cannot debug.
Automation in Sandustry is a logistics problem wrapped in falling-sand physics. The official description calls out conveyors, filters, drones, pipes and pumps; the best early factories make each transport decision visible before they chase maximum throughput.
Start with visible, predictable transport. A short belt that you can read is more valuable than a sprawling line you cannot debug.
Separate materials before they reach the wrong machine. Filtering is the bridge between a mixed resource pile and a repeatable factory.
Liquids and gases create different routing problems from loose solids. Reserve space for pressure, flow and overflow before the plant is full.
Use flexible transport for awkward gaps or remote production rather than replacing every simple belt with a more expensive solution.
The tool list and automation premise are checked against the Steam listing, the official Sandustry site and the official demo page.